#include "IPieceModel.h"

IPieceModel::IPieceModel(const Position& position)
        : TwoWayRotationPieceModel(position)
{
    addBlock(Position(2, 0));
    addBlock(Position(2, 1));
    addBlock(Position(2, 2));
    addBlock(Position(2, 3));
}

IPieceModel::~IPieceModel()
{
}
